Parodies Etc.>Miscellaneous > Urukhai Instruction Manual > Chapters 11-15
Chapter 11: Weapons HandlingWe will now discuss the finer arts of handling a weapon in this chapter. It's extremely important to remember that a weapon is an integral part of one's career in the Hordes of the Clueless Urukhai. Weapons handling is important to master, as doing so will greatly improve your combat efficiency. And higher combat efficiency raises your chances of surviving fights, battles and what have you. To begin, we will briefly discuss weapons and their role in the Hordes of the Clueless Urukhai. Then we will discuss the handling of weapons. Weapons For you "uneducated" Uruks, a weapon is an object that is used to cause physical harm to another uruk, person, object or being. It is also wielded (that is swung, used, thrown, etc. I know - wielded is a big word, but we're entering the advanced topics now, so get used to bigger words) for protection, too. Types of Weapons Weapons come in two main types: the kind you throw. And the kind you don't throw. Throwing weapons include Javelins, Sspears, Pikes (if you so choose to throw. Although it is difficult to throw a pike), Rocks, etc. Non-throwing weapons include: swords, clubs, catapults (Siege equipment), the Grond, etc. Arrows and crossbow bolts are a special throwing type of weapon (as in the bow throws the arrows and bolts instead of you). Care of Weapons Keep all weapons in proper working order. Sharpen all blades, lubricate all moving parts, and maintain proper maintenance as required or listed in that particular weapon's instruction manual. Bows and Crossbows must be tuned at regular intervals to maintain proper draw tension. Calibrate and adjust draw controls on bows and crossbows by carefully following the appropriate instructions for each weapon regarding draw control adjustments. Never use a broken or malfunctioning weapon. You're stupid if you do. If you find yourself in such a situation, steal the weapons from the Uruk next to you and act like nothing ever happened. Handling of Weapons Here is where you will learn appropriate weapons handling. Some important items to remember:
Each weapons type has a unique handling strategy. Knowing this strategy can greatly increase your proficiency with that weapon type. Refer to each weapon type to determine how to use it. Sword
Pike
Spear/Javelin
Club
Rock
Bow
Crossbow
The weapon types above are the main weapon types used in combat. If you are assigned a specialized weapon, you will be thoruoughly trained in it's proper usage. In general, most weapons used by the clueless Urukhai involve swinging or throwing. Not too difficult to master. All weapons are easily handled and should not present much of a challenge. If you find yourself having difficulty with a weapon, you can obtain more training, or choose a different weapon. The easiest weapon to use is the Rock. (Even a stupid Uruk can chuck a rock). The hardest weapon to use is the Bow. (Yes, the bow requires a bit of dexterity, as well as mental effort.) Choose a weapon that best suits you, and you will have few problems. See a weapons handler or an overseer if you would like more detailed information or have issues with a weapon.
Chapter 12: Warg TechniqueWargs play an integral part of the war machinery for the Hordes of the Clueless Urukhai. They are fiercely loyal to their owners and riders, and are comparable to the full-size war horses of those piddly little human armies. This section will tell you all you need to know about wargs and handling them effectively.What is a Warg? A warg is domesticated species, Canis Biggus Fiercust. Bred from the fierce wild wargs found in the lands too far south to name (because they're too far south), ancestral wargs roamed the whole of middle earth. Ok, the truth: saruman used his magic white stick. Handling of Wargs Warg handling requires a rudimentary knowledge of working with animals. Any Uruk can easily master working with wargs. Most wargs are trained to accept grunt commands, as well as simple word commands. Wargs are loyal to both their owners and riders. however, most riders also own their wargs. Remember to approach a warg cautiously if you're visiting for the first time. What the Warg Does Humans and Elves use fuzzy little horsies to carry them around in battle. Wargs serve the same purpose. Most wargs are the same size as a war-horse. Thus, wargs easily even the odds against war horses. In general, a warg carries it's rider. It can also kill and eat things when asked to, although in the midst of battle, you will find your warg automatically eating and biting stuff for you. This easily doubles your combat efficiency. For this reason alone, all Uruks are given warg training of some sort. Your warg will carry great distances relatively quickly. so your warg is also a great mode of transportation, as well. Training Techniques Training wargs is difficult and trying at times. Here's some points to remember when training wargs:
Preparing Your Warg for Combat Proper protection and preparation before combat will ensure Willy the Warg returns unscathed from battle. Keep the following in mind:
Your warg is responsible for carrying you safely through combat. Protect him appropriately, and he will see you through combate safely and effectively. Also, through careful training and meticulous care, your warg will become a life-long companion and a trustworthy side-kick in combat. Chapter 13. The Art of Defying Orders (Your own, or someone else's)This is where you learn how to be a rebel. If you've every felt like not doing anything useful, or ever wanted to just be a prick, or a pain in someone's butt, here's how!Defying orders is an art. There's really two ways to go about defying orders: Blatant disregard for authority in general. Yes, a blatant disregard for authority will certainly get things happening in the Hordes of the Clueless Urukhai. Openly defying authority certainly has a few drawbacks, but in the end , it can get you places. Procrastination. (Pro-cras-ti-na-tion). You'll do it later. Works every time. Eventually, it gets to the point where the requester will simply pass the work onto someone else. Which essentially gets you out of doing work. Delegation. (Del-e-ga-tion). Make someone else do it. A highly effective method for defying authority, or orders. Essentially, you're procrastinating, but making someone else do the procrastinating. If that certain someone doesn't do the procrastinated work, than you are free to ream his butt until he a) does the work in question, or b)kill him. Oh wait... that's three things. Oh well. Who ever said Uruks aced Calculus had to be smoking crack. Anywhoo... Defying orders entails the use of any of the three methods stated above. A more effective strategy is to combine one or more methods. The most effective strategy is to procrastinate and delegate (the P&D Method). The P&D Method The Procrastinate And Delegate Method is one of the most highly effective systems for defying authority, orders and/or getting out of having to do work. It's so effective, that the P&D Method has been Certified by the Council of Uruk Work Ethics as an official Uruk360 Core Strategy. It exemplifies the most efficient method for defying authority and orders. All Urukhai factions are required to obtain this certification. The Clueless Urukhai of Isengard achieved this certification in 2001, and has maintained this certification since through comprehensive training and awareness. (Annual re-certification audits are employed to maintain certification. Any Urukhai faction failing the annual audit can apply for re-certification after meeting the re-certification criterion, and will immediately enjoy the prestige of certification upon successful completion of the re-certification audit). The P&D Method In Depth The P&D Method consists of 2 core components: A) Procrastination. The delaying of execution of a task until a later time. Usually entails incurring delays, or subsequent actions resulting in a delay of execution of a task. B) Delegation. The recruiting of another Uruk to execute a task. Usually delegation entails the willful selection of a Uruk of a lower rank, and a method of ensuring the selected Uruk performs the job as delegated. Executing the P&D Method Properly executing these two components is essential to the success of this core strategy. In order of execution: Procrastination ---> Delegation. The exact method of procrastination is irrelevant to the core strategy. As long as procrastination occurs, that's all that matters. The method of delegation is important, as you must choose a method that will ensure the procrastinated task will be executed. Note that order of execution is important. Although delegation can be done first, it will not guarantee that procrastination will occur. (There might be a Uruk who actually will do work). Methods of Procrastination Procrastination can be achieved in many ways. But the easiest method is to simply say "I'll do it later." The duration of time between the next inquiry on the status of the requested task will vary. More urgent tasks may have more frequent status updates, whereas a less urgent task will have infrequent status updates. In either case, simply put off the task until later. Key points to remember:
Methods of Delegation Delegation should be done carefully and effectively. You must choose the Uruk who you think stands the best chance of completing the procrastinated task. Be careful when choosing. It is advised NOT to select close friends and acquaintances, as you will most likely be threatening (or cause to be threatened) the Uruk whom you've delegated. Key points to remember:
The P&D Method will ensure timely and effective defying of authority or orders. Remember to effectively execute the P&D Method. If you need more information on the P&D Method, contact: Web: http://www.PDM.clueless.uruks Email at: PDM@PDMethod.clueless.uruks National Headquarters: P&D Method: Ideaology and Strategic Execution. Clueless Uruks. 1 Uruk Way, Suite 4500. Isengard. 22234-4453-132 National Info line: 1-888-PDM-URUKS. National Fax Access: 1-878-PDM-URUKS. Customer Service: 1-800-PDM-URUKS. Customer Correspondence: P&D Method: Customer Service and Quality Control. Clueless Uruks. 1 Uruk way, Suite 4600. Isengard. 22234-4453-188 Promotional materials and Seminar/Convention Materials: Web: http://www.PDMPromotional.clueless.uruks E-mail at: PDM.Promotional@PDMPromo.clueless.uruks National Fax Access: 1-878-445-4446 Sales and Promotional Info: 1-878-445-4447 To order a sampler kit containing all the relevant materials required to set up and execute the PDM-On-the-Go Seminar/Convention Experience, call 1-878-445-4448. Specify estimated event size, and a sample kit will be sent to you. Kit includes basic overview, sample slides, a sample interactive multi-media slide presentation, a catalog of promotional materials, a small sampling of the more popular promotional materials available, and complete ordering instructions and support. Chapter 14. PetsThere are no pets.
Chapter 15: What to Do if You Angered Saruman or SauronSo you've managed to piss off the big bosses. How on Middle Earth did you manage to do that? Well let's see... There's not punching in for work. Forgetting to use your Warg Doo remover on the Workshop grounds. Oh wait a minute, we're talking about what to do if you managed to anger Saruman or Sauron.Chapter 10 offers ways to Get Out of a Fight. Some of the tactics can be applied in this situation:
Depending on who you anger will also determine the severity of your punishment. In the case of Saruman:
In the case of Sauron:
In the end, it's best not to anger anyone, let alone Saruman or Sauron. Just go with the flow, and things are fine. If you do per chance get blamed for something or cause an infringement, do your best to act dumd or blame someone else.
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